
Genre: 2.5D Platformer
Engine: Unity
Team Size: 4
Duration: 2.5 month
Platforms: Windows
Language: English
​
Dracula’s Pizza Delivery is a 2.5D endless game where you compete against time. The main goal of the game is to deliver pizza to different monsters without passing the time limit of the orders and to achieve the highest score!
The Game shows an alternate backstory on how Bram Stoker's famous horror novel character Dracula became so famous. He is not a nobleman, nor a criminal. Instead everybody knows him for the best pizza in town! The Game depicts him at a younger age when he started as a regular pizza boy and had a simple lifestyle. He lives in a monsters neighbourhood- a fictional town in 14th century Transylvania. Therefore, Dracula’s customers are other popular monsters like Victor Frankenstein, Hannibal Lecter and Lord Voldemort who crave pizza!
​
This project was developed by students as part of the project Experimental Game Lab at the Bauhaus University Weimar. We started and developed our game from scratch in two and a half months. I hope you have fun playing as much as we have fun when we make this game for you.
​
Role(s) and Responsibilities:​
Story writer, Art director, Lead Artist​ and Designer
- Organising the team, arranging meetings and mission control
- Designing the game mechanics and levels
- Writing the story
​
Art director, Lead Artist and Designer:
- Determined the overall art style
- Creating general atmosphere of the game
- Designing and creating all artworks (Environment, Levels, Characters, Animations, Videos, Prologue Design)
- User Interface Design
- Building created visuals inside of Unity
- Marketing Art and Website design (Poster, Banners, Icons)
​
You can download "Dracula's Pizza Delivery" from itch.io.
​
​

